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VR Graphics Engineer - Orizon GmbH, Unit Aviation
Game Developer
Seeking a VR Graphics Engineer to develop and optimize real-time 3D graphics for VR applications, focusing on Unreal Engine and C++ for an aviation client.
About the role
Key Responsibilities
- Develop and optimize real-time 3D graphics for virtual reality applications.
- Implement and refine shaders and rendering techniques within Unreal Engine.
- Collaborate with cross-functional teams to integrate VR graphics into complex systems.
- Analyze and improve graphics performance for smooth VR experiences.
- Troubleshoot and resolve graphics-related issues in VR environments.
- Contribute to the design and architecture of VR graphics pipelines.
Requirements
- Proven experience as a Graphics Engineer, with a focus on VR development.
- Strong proficiency in C++ and Unreal Engine.
- Expertise in 3D graphics principles, rendering pipelines, and optimization techniques.
- Experience with shader development and graphics debugging tools.
- Familiarity with VR hardware and SDKs is a plus.