UI UX Designer
Design interactive prototypes at lightning speed using AI‑powered tools like Magic Patterns, Cursor, and Claude Code, delivering 70‑80% of the design in a working prototype before hand‑off to craft specialists.
This role doesn't exist yet at most companies.
We're looking for designers who don't start in Figma. You start in Magic Patterns, v0, Cursor, Claude Code — whatever gets you to a working, clickable prototype fastest. You think "generate first." You talk to your tools. You ship rough, iterate fast, and hand off to our craft team for the final polish.
At Flying Bisons , we're rebuilding our design process around a simple principle: interactive prototypes before static screens. Every project, every module. We need people who can take a brief and produce 70-80% of the design as a working prototype — fast — so our senior strategists can focus on what to build, and our craft designers can focus on making it beautiful.
We call this the AI-First Designer role. You are the engine of production in our Pyramid framework: you sit between the people who define the product and the people who polish it to perfection. You generate the bulk of the work. Speed and iteration are your core skills.
What you'll actually do
You'll join project teams alongside Strategic & Senior UX Designers (who own strategy and scope) and Top UI Designers (who own visual direction and craft). Your job starts when the concept is approved and the scope is locked.
In practice, your week looks like this: you get a module brief — "build the checkout flow for a B2B e-commerce platform, here are the user stories, here's the approved visual direction." You open your AI tool of choice, start prompting (probably talking, not typing), and within a couple of hours you have an interactive prototype with real interactions, real copy, and real edge cases. You share it with the team async. They give feedback. You iterate. When it's solid, you hand it to a UI designer who takes it to 100% in Figma — design system compliance, pixel perfection, all states, documentation.
You'll also be involved in concept workshops, where you build rough interactive prototypes live during the session so the team can react to something real, not abstract sketches.
And honestly — you'll be a bit of an evangelist. You'll be one of the first people in this role at Flying Bisons . Your work will set the standard for how the rest of the team thinks about AI-first design.
What we're looking for
You think in a different paradigm. When you hear "design a settings page," your instinct isn't to open Figma and start placing rectangles. Your instinct is to describe what the settings page should do, prompt an AI tool, get a working version, and start shaping it from there. Generation first, refinement second.
You're fast. You can go from a text or voice brief to a clickable, multi-screen prototype in under 2 hours. You don't aim for perfection on the first pass — you aim for something real enough that people can click through it and give meaningful feedback.
You're fluent in AI design tools. You work regularly
Posted June 22, 2026