remote
Unreal Engine Developer MetaHuman - ICONIC21
Software Engineer
We're looking for a Software Engineer focused on designing and building scalable technical solutions. This mid level role requires 3+ years of relevant experience.
About the role
- Integrate the conversational AI stack (e.g. NVIDIA ACE / Audio2Face-3D , Convai plugin) into Unreal.
- Drive the runtime MetaHuman: play generated audio and bind lip-sync and facial expression.
- Build the dealer animation system (idle, speech gestures, card dealing) via Animation Blueprint/Control Rig.
- Wire the app to our orchestration (WebSocket / gRPC).
- Build, profile, and stabilize the app on a per-table GPU box.
- 3+ years of commercial Unreal Engine 5 ; strong C++ and Blueprints.
- Hands-on MetaHuman and Live Link / Live Link Face.
- Animation Blueprint , Control Rig , Sequencer , MetaSounds.
- Experience integrating external services into UE ( WebSocket / gRPC ).
- NVIDIA ACE / Audio2Face , Convai , or another conversational plugin.
- Pixel Streaming , ARKit blendshapes , Unreal Insights.
- Shipped digital-human / virtual-production projects.
- Challenging and exciting tasks, and all the needed tools to achieve them.
- A real opportunity for professional growth in a team of professionals.
- 21 days of vacation, 5 flexible days for your needs, 15 sick leave days.
- National holidays according to the official calendar.
- Individual benefit limit to support your health and wellness needs.
Originally posted on Himalayas