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Overview
We are supporting a flight simulation and pilot training initiative focused on high-fidelity mission visualization and real-time simulation environments.
This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and real-time application functionality to support training, sensor visualization, and mission scenarios.
Key Responsibilities
Unreal Engine Development (C++ Focus)
- Develop and implement application logic using Unreal Engine with C++ (not Blueprint-only)
- Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian models, etc.)
- Optimize and manage rendering of large-scale environments and dynamic assets
- Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range/visibility)
Simulation & Systems Integration
- Implement and integrate simulation protocols including:
- DIS (Distributed Interactive Simulation)
- CIGI (Common Image Generator Interface)
- OMS (Open Mission Systems)
- Use protocol inputs to drive:
- Actor positioning
- Animation triggers
- Real-time simulation behavior
- Support proof-of-concepts and production implementations for simulation interoperability
User Interface & Data Visualization
- Develop UI components to support:
- Sensor data visualization
- Lat/Lon grid overlays on 3D globe environments
- User selections and highlighting
- Implement multiple camera modes (e.g., cinematic, tracking, cockpit perspectives)
- Build integrations to:
- Export simulation data to external data science platforms
- Consume input from external remote control/configuration systems
Networking & Multiplayer Systems
- Implement Unreal Engine networking features:
- Multiplayer replication
- State synchronization across multiple simulation instances
- Support real-time, synchronized simulation environments (e.g., multi-cockpit scenarios)
Simulation Features & Enhancements
- Contribute to development of advanced simulation capabilities including:
- Photogrammetry-based environments and 3D terrain (Cesium)
- Building and infrastructure data integration
- IR (infrared) sensor simulation and dynamic material responses
- SAR (synthetic aperture radar) simulation