onsite
Tools Programmer Audio - Rockstar Games
Software Engineer
Rockstar North seeks an Audio Tools Programmer to enhance and support their audio tool suite. This role involves developing and maintaining tools for game audio within a collaborative environment.
About the role
Key Responsibilities
- Develop, maintain, and improve audio tools and pipelines for game development.
- Collaborate with audio designers and engineers to understand and implement their tool requirements.
- Write clean, efficient, and well-documented code in C++ and Python.
- Debug and resolve issues within the audio tool suite.
- Optimize tool performance and user experience.
- Integrate third-party audio middleware into existing toolchains.
Requirements
- Proficiency in C++ and Python programming languages.
- Experience with game development tools and pipelines.
- Familiarity with audio middleware (e.g., Wwise, FMOD).
- Strong problem-solving and debugging skills.
- Excellent communication and teamwork abilities.