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Technology Engineer - Nintendo
Software Engineer
Seeking a Technology Engineer to contribute to award-winning game development at Retro Studios. This role involves crafting innovative titles for cutting-edge platforms, focusing on technical excellence and gameplay.
About the role
Key Responsibilities
- Develop and implement core engine features and gameplay systems.
- Optimize game performance for various platforms.
- Collaborate with artists and designers to integrate assets and features.
- Debug and resolve technical issues across the game development pipeline.
- Contribute to the design and architecture of new engine technologies.
- Maintain and improve existing codebase and development tools.
Requirements
- Proven experience in game development, preferably with C++.
- Strong understanding of software engineering principles and best practices.
- Experience with debugging and performance optimization techniques.
- Familiarity with version control systems (e.g., Git).
- Ability to work effectively in a collaborative team environment.