Software Engineer
Specialist/Senior Technical Artist creating high‑quality materials and shaders in UE5, building Blueprint and C++ tools, and optimizing assets and performance for Frostpunk 1886.
We are looking for a Specialist / Senior Technical Artist to help us create high-quality materials and technical art solutions for Frostpunk 1886 . You will work closely with artists and programmers, build shaders and tools in UE5, and help keep assets optimized and production-ready.
What will you be doing on a day-to-day basis?
Create high-quality materials and shaders in UE5.
Build and maintain Blueprint- and code-based tools for the art team.
Create and update documentation for tools, workflows, and engine limitations.
Help with optimization, profiling, and debugging in the final product.
Work with Art Leads, Technical Directors, programmers, and QA to make sure assets meet technical requirements.
Posted June 18, 2026