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Software Engineer I - PlayStation
Software Engineer
Entry‑level software engineer focused on developing and maintaining PlayStation platform features using C++, C#, Unity, and PlayStation SDK, collaborating with cross‑functional teams to deliver high‑quality gaming experiences.
About the role
Key Responsibilities
- Design, implement, and test game engine components and tools in C++ and C# for PlayStation platforms.
- Collaborate with designers, artists, and QA to integrate gameplay features and resolve technical issues.
- Participate in code reviews, performance profiling, and optimization of existing codebases.
- Contribute to documentation, unit tests, and continuous integration pipelines.
- Stay current with industry trends and PlayStation SDK updates to enhance development workflows.
Requirements
- Bachelor’s degree in Computer Science, Software Engineering, or related field.
- Strong foundation in C++ and C# programming.
- Experience with Unity or similar game engines.
- Familiarity with PlayStation SDK or console development environments.
- Excellent problem‑solving skills and ability to work in a fast‑paced, collaborative environment.