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Senior Animation Engineer - Companion Group Ltd
Software Engineer
Senior Animation Engineer crafting high‑performance, multiplayer‑ready animation pipelines in Unreal Engine, leveraging C++ and shader expertise to deliver immersive, scalable gameplay experiences.
About the role
Key Responsibilities
- Design, implement, and optimize animation systems for large‑scale multiplayer titles using Unreal Engine and C++.
- Collaborate with artists and technical artists to develop robust rigging pipelines and procedural animation tools.
- Integrate GPU‑accelerated shaders and physics‑based animation to enhance visual fidelity and performance.
- Ensure seamless synchronization of animation states across networked clients, addressing latency and bandwidth constraints.
- Mentor junior engineers and contribute to best‑practice documentation for animation workflows.
Requirements
- 5+ years of experience in game animation engineering, with a strong portfolio of multiplayer projects.