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Mid Level Unity Programmer - Miniclip
Software Engineer
Mid‑level Unity programmer needed to develop the next Motorsport Manager title, collaborating with a fast‑paced team using C# and modern game development practices.
About the role
Key Responsibilities
- Design, implement, and iterate core gameplay systems for a new Motorsport Manager title using Unity and C#.
- Collaborate with designers, artists, and QA to translate feature specifications into polished in‑game experiences.
- Maintain clean, performant code and integrate third‑party SDKs and services.
- Participate in sprint planning, daily stand‑ups, and code reviews within an Agile workflow.
- Troubleshoot and resolve bugs, optimize performance, and ensure cross‑platform stability.
Requirements
- 2–4 years of professional Unity development experience, primarily with C#.
- Strong understanding of game architecture, physics, and UI implementation.
- Proficiency with version control systems (e.g., Git) and collaborative development tools.
- Experience working in Agile/Scrum teams and delivering on tight schedules.
- Passion for racing or sports management games is a plus.