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Intermediate Software Engineer - Gameplay Systems - SkyBox Labs
Software Engineer
Join a leading game studio as an Intermediate Software Engineer focused on gameplay systems, leveraging C++ and engine tools to craft engaging player experiences in high‑profile titles.
About the role
Key Responsibilities
- Design, implement, and maintain core gameplay systems using C++ within a large-scale game engine.
- Collaborate with designers, artists, and QA to translate gameplay concepts into functional code.
- Optimize performance and memory usage for complex gameplay mechanics.
- Participate in code reviews, debugging, and iterative improvement of existing systems.
- Contribute to technical documentation and best‑practice guidelines for the engineering team.
Requirements
- 3+ years of software engineering experience in game development.
- Passion for gaming and a portfolio of relevant projects is a plus.
Skills
cunityunreal engine