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Graduate Game Designer / Mathematician - Aristocrat
Software Engineer
Entry‑level Game Designer with a strong math background, building casino game simulations in C/C++ to create engaging, high‑quality gaming experiences.
About the role
Key Responsibilities
- Collaborate with designers, artists, developers, and QA to craft compelling casino games.
- Apply mathematical principles to design game variations, odds, and payout structures.
- Develop and maintain game simulations using C or C++ to validate mechanics and balance.
- Iterate on prototypes, analyze player data, and refine gameplay for optimal engagement.
- Document design decisions and technical specifications for cross‑functional teams.
Requirements
- Recent graduate in Mathematics, Computer Science, Game Design, or related field.
- Strong analytical skills with experience in probability, statistics, or game theory.
- Proficiency in C or C++ and familiarity with game development pipelines.
- Excellent communication and teamwork abilities.
- Passion for casino gaming and a desire to learn industry best practices.