remote
Game Developer Phaser / Unity - Medley Confectioners
Game Developer
Develop lightweight educational games for web and mobile using Phaser and Unity, integrating Spine animations, crafting smooth gameplay, scoring, and progression systems.
About the role
Key Responsibilities
- Build browser‑based and mobile‑friendly games with Phaser and Unity.
- Collaborate closely with artists and animators to integrate Spine animations and visual assets.
- Implement smooth gameplay mechanics, transitions, and interactive challenges.
- Design and code scoring systems, timers, and progression logic.
- Optimize performance for low‑complexity, high‑engagement educational experiences.
Requirements
- Proficiency in JavaScript (Phaser) and/or C# (Unity).
- Experience integrating Spine animations into game projects.
- Strong understanding of game loop, physics, and UI/UX principles.
- Ability to work collaboratively with art teams and iterate quickly.
- Passion for creating engaging, educational gameplay.