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D veloppeur.euse s nior.e en logiciels - Frostbite/Senior Software Developer - Frostbite Rendering - Electronic Arts
Software Engineer
Senior Software Developer focused on Frostbite rendering systems, driving performance and visual fidelity in AAA titles using C++ and advanced rendering techniques.
About the role
Key Responsibilities
- Design, implement, and maintain high‑performance rendering components within the Frostbite engine.
- Collaborate with artists, designers, and other engineers to translate visual concepts into efficient code.
- Optimize rendering pipelines for real‑time performance on target platforms.
- Debug and resolve complex rendering issues, ensuring visual quality and stability.
- Contribute to architectural decisions and best practices for future engine enhancements.
Requirements
- 5+ years of C++ development experience in a game or graphics context.
- Deep understanding of rendering pipelines, shaders, and GPU programming.
- Experience with the Frostbite engine or similar proprietary game engines.
- Strong problem‑solving skills and ability to work in a fast‑paced, collaborative environment.
- Excellent communication skills in English; French is a plus.