As an AR/VR Computer Vision Engineer at Apple's Technology Development Group, you will be instrumental in developing computer vision pipelines for interactive 3D applications. This role involves creating graphics for next-generation computing platforms and shaping the trajectory of future Apple products within the AR/VR space.
About the role
Summary
Apple’s Technology Development Group (TDG) is looking for a AR/VR Computer Vision Engineer to help us build the graphics behind cutting-edge applications for our next-generation interactive computing platforms. As a member of our organization you will assist us in crafting future products that will delight, inspire and empower millions of people.
Key Qualifications
Computer vision expert with working knowledge of photogrammetry, 3D reconstruction, SfM, SLAM or related areas
Experienced in C/C++
Flexibility to pick up new skills as required
Passion and drive for developing real-time algorithms
Nice to have: Experience with applications of Deep Learning in 3D Reconstruction or Photogrammetry
Nice to have: Working knowledge of meshing and surface reconstruction methods
Description
You will be responsible for creating the computer vision pipelines behind interactive 3D applications.
The ideal engineer for this role will be comfortable working in a dynamic and creative environment. Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will be exposed to state of the art in interactive 3D applications, get the chance to shape the trajectory of future Apple products, and surface the untapped potential of the AR/VR space for our users.
Education & Experience
MS/PhD in Computer Science or related fields
Additional Requirements
Technical leadership in your area of expertise
Apply and extend advanced computer vision algorithms
Work with software and design teams to iterate and inform design choices, including software architecture, visual appearance, and user experience