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Animation Engineer - EmptyVessel - deCircle
Software Engineer
Mid-level Animation Engineer focused on creating immersive gameplay experiences in Unreal Engine 5, leveraging strong animation, Blueprints, and C++ skills to deliver high-quality, narrative-driven content for a cutting‑edge game studio.
About the role
Animation Engineer - EmptyVessel at deCircle.
Key technologies: C++, Unreal Engine.
Key Responsibilities
- Design, develop and maintain scalable software systems
- Write clean, well-tested and documented code
- Participate in code reviews and contribute to engineering best practices
- Collaborate with product and design teams to deliver features
Requirements
- 3+ years of relevant experience in software engineer
- Experience with software design patterns and architecture
- Solid understanding of data structures and algorithms