
Unity3d, Godot
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Rednew
Backend Engineer
June 25, 2026 – Present
MagnifierRenderTexture
January 21, 2019 – January 21, 2019
Magnifier Test with Render Texture in unity3d 2018.2
View ProjectNode-Editor-Unity
February 2, 2016 – February 2, 2016
editor de nodos para unity- unity editor e build runtime
View ProjectNeural-Networks
January 15, 2015 – January 13, 2019
example of neural networks/genetic algorithms in Unity3D
View ProjectCultural Fit Analysis
The candidate's personal projects are primarily focused on C++ and Unity3D, suggesting an interest in game development or graphics programming. While the current role is 'Backend Engineer', the project diversity is limited to a specific domain. This might indicate a focused interest, but also a potential lack of breadth in typical backend technologies.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback provided.