
Graphics Engineer / Technical Artist / Musical Performer
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Assessing your cultural and operational fit
My career has focused on synthetic data generation and training machine learning models for large-scale inference and generation of 3D human avatars. My passion lies in bridging modern technology (VR and machine learning) with traditional arts (animation and theatrical performance), as reflected in my side projects. Thank you, and I welcome the opportunity to connect if our interests align!
Brown University
of 2011, ScB, Computer Science
January 1, 2007 – January 1, 2011
Geomagical Labs
3D Cloud Graphics Engineer
October 1, 2023 – Present
Remote
Meshcapade
3D Graphics and Research Engineer
June 1, 2021 – January 1, 2023
Tübingen, Baden-Württemberg, Germany
Amazon
Software Dev Engineer, Product Graph
March 1, 2020 – March 1, 2021
Amazon
Software Dev Engineer, Body Labs/Core ML
October 1, 2017 – March 1, 2020
Body Labs
Research Engineer - CV/ML, 3D Graphics & Interactive Media
December 1, 2015 – September 1, 2017
Greater New York City Area
The Science Project
Consulting Creative Technologist
August 1, 2015 – November 1, 2015
Greater New York City Area
Canvs TV
Consulting Software Engineer
July 1, 2015 – November 1, 2015
Greater New York City Area
Local Projects
Creative Technologist
October 1, 2014 – June 1, 2015
Greater New York City Area
Infographics.com
Software Engineer
December 1, 2012 – August 1, 2014
NYC
Brown University
Researcher for Pen-Centric Computing Group
January 1, 2011 – September 1, 2011
Providence, Rhode Island Area
HBO
Web Technologies Intern
June 1, 2010 – August 1, 2010
Freelance
Singer
January 1, 2010 – Present
Evolving Media Network
Web Development Intern
June 1, 2009 – August 1, 2009
Nokia
Web Analytics Intern
June 1, 2008 – August 1, 2008
Bought/Broken
January 1, 2022 – January 1, 2022
Contributed with the technical development of Theresa Loong’s (Director, Producer) interactive piece about intimate partner violence, seen through the lens of objects broken in the relationship. A collaboration with Robbie Lynn Hunsinger (Composer and Performer, Sound Director, Creative Technologist). Supported by the International Game Developers Association Foundation Diverse Game Developers Fund, Oculus Launch Pad, Day One NY, and the NYC Mayor’s Office to End Domestic and Gender-Based Violence. (Unity, OculusVR, WebXR)
VR Painterly Stages for Performance
March 1, 2020 – Present
I VR paint musical/opera stages to be used for virtual performance and offering an artistic rendering for archival and educational exploration. Examples include ‘Natasha, Pierre, and the Great Comet of 1812’ (Broadway 2016) and ‘A Little Night Music’ (Broadway 1973) which were ported and performed in VRChat, and The Pirates of Penzance which was used for animated features at a live production at El Teatro of El Museo del Barrio (Quill by Smoothstep, Blender, Unity, VRChat SDK, WebXR)
Art-A-Hack DANCEDEMIC 2020 - “Walk with Me”
January 1, 2020 – January 1, 2020
Developed visuals and framework that responded to the dancers Emotibit biometric data and art direction, for the Battery Dance Festival which was made virtual due to COVID
Kidoairaku - Chapter “Do” (Anger)
January 1, 2014 – January 1, 2014
A collaboration with Kenji Williams and J-Collabo, where I implemented an interactive piece that enabled a dancer’s moving silhouette to “paint through time” of a recording of flames, enabling a vivid live performance (Kinect, openFrameworks)
Illumin-S Laser Harp
January 1, 2012 – January 1, 2012
Implemented 3D attenuation with a laser harp for musical performance, with artist Avant Muse (Philip Joseph)
Machine Learning
Coursera Course Certificates
June 24, 2026 – Present
Cultural Fit Analysis
The candidate's diverse personal projects in interactive media, VR, and performance art demonstrate a strong creative drive and willingness to explore interdisciplinary applications of technology. This could be a significant asset for roles requiring innovative problem-solving. However, the target role is 'ML Engineer', and while the professional experience aligns well, the extensive focus on artistic/performance projects might indicate a broader interest spectrum that may or may not align with a purely engineering-focused ML role. The breadth of skills is high, but the direct cultural fit for a standard ML Engineer role, which often prioritizes efficiency and scalability over artistic expression, needs further validation.
Soft Skills & Operational Fit
The candidate's project descriptions, particularly the personal projects, suggest creativity and a collaborative spirit, often working with artists and diverse teams. The experience at Amazon and Meshcapade indicates an ability to work in structured engineering environments and contribute to R&D. However, without specific assessment data on communication, logical reasoning, or stress handling, a definitive assessment of soft skills and operational fit is limited.