
Senior Developer; narrative games; intelligent control; physics driven agents; BT evangelist
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Anime 3D SFX / 1k1
Backend Engineer
June 24, 2026 – Present
elk
September 4, 2022 – February 5, 2023
Behavior tree scripting and interpreters for Unity
View ProjectProto-Blend
October 18, 2019 – November 23, 2019
Handy 3D models for your game design experiments
View Projectdebug-chan
September 8, 2019 – October 19, 2022
Automated Logger and Interactive Console for Unity 3D
View ProjectPhoton-PUN-Base
December 7, 2018 – December 9, 2018
Sample P.U.N (Photon Unity Networking) project
View ProjectYab2ux
October 21, 2018 – October 21, 2018
Unity friendly automation to export FBX whenever saving Blend files
View ProjectUnity-Speedometer
May 31, 2016 – July 25, 2022
A simple project showing how to use location services to measure speed
View ProjectCultural Fit Analysis
The candidate's projects are heavily focused on game development and Unity, which may not directly align with a general Backend Engineer role unless the target company is in the gaming industry. The projects are all personal, indicating self-motivation but lacking team collaboration context. The experience level is listed as 0, but a current Backend Engineer role is listed starting in the future, which is contradictory and requires clarification.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric or English test scores are available.