
Software Engineer with less than a year in Unity, C# and Python.
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
Final-year CSE student with a passion for Game Development and Software Engineering. Seeking opportunities to apply technical knowledge in Unity, C#, and Python while gaining practical industry experience. Actively building a game development portfolio with shipped, playable projects.
GIFT Autonomous, Bhubaneswar
B.Tech · Computer Science & Engineering
August 1, 2023 – Present
St. Vincent's Convent Sr. Sec. School, Balasore
Class XII · CISCE Board
June 1, 2021 – May 31, 2023
St. Vincent's Convent Sr. Sec. School, Balasore
Class X · CISCE Board
N/A – May 31, 2021
DITRP (ATC: AM Education)
Machine Learning Trainee
May 1, 2025 – July 31, 2025
Balasore, Odisha, India
DIRTP (ATC: AM Education)
Python & Artificial Intelligence Trainee
July 1, 2024 – September 30, 2024
Balasore, Odisha, India
GLITCH RUNNER - Cyberpunk Endless Runner
January 1, 2025 – January 1, 2025
Built a browser-based 2D endless runner with procedural obstacle generation, parallax scrolling cityscape, and particle effects. Implemented 5 obstacle types, enemy drones, collectible orbs, screen shake & glitch effects from scratch. Deployed on GitHub Pages - playable in browser with zero downloads.
View ProjectTOP DOWN SHOOTER - Unity 2D Action Game
January 1, 2025 – January 1, 2025
Built complete top-down shooter in Unity 6 with WASD movement, mouse aiming, bullet prefab system, and enemy AI. Implemented wave spawner with increasing difficulty, health system with invincibility frames, score tracker, and game over screen. Deployed as WebGL build on itch.io - fully playable in browser.
View ProjectSKILL ISSUE - Troll Platformer
January 1, 2025 – January 1, 2025
Designed and built a complete troll platformer with animated character sprites, Tilemap collision system, and Animator Controller. Implemented troll mechanics - fake checkpoints, disappearing platforms, moving finish line, and random death message system. Built persistent death counter using PlayerPrefs, main menu scene, level complete screen, Windows & WebGL builds.
View ProjectNPTEL Certification "The Joy of Computing using Python"
NPTEL
January 1, 2025 – Present
NPTEL Certification "Ethical Hacking"
NPTEL
January 1, 2024 – Present
Cultural Fit Analysis
The candidate's strong interest in game development and design, coupled with a background in computer science, aligns well with a dynamic, project-driven environment. The personal projects showcase initiative and a proactive learning approach. However, the breadth of technologies outside of game development and basic ML is limited, which might impact fit in roles requiring diverse technical stacks. The experience is primarily academic and internship-based, indicating a need for mentorship in a professional setting.
Soft Skills & Operational Fit
The candidate demonstrates commitment, self-motivation, adaptability, and problem-solving skills, which are valuable for operational fit. The psychometric test score of 329/500 suggests average logical reasoning and work attitude, with potential areas for improvement in stress handling or team collaboration. The English test score of 68/100 indicates adequate communication clarity for technical roles.