
Software Developer @ Strivr Labs. Specialising in 3D and Immersive Technologies
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Strivr Labs
Game Developer
June 25, 2026 – Present
system-design
September 1, 2025 – September 22, 2025
A proxmox cluster config in terraform to test out system design problems
View ProjectSKLib
July 22, 2024 – February 11, 2025
A Swift Package for all the common things I keep repeating
View ProjectFlappyBirdNeuralNet
January 7, 2019 – January 7, 2019
A Small AI Program that teaches itself how to play Flappy Bird.
View ProjectGodotPlatformerTest
March 15, 2017 – March 15, 2017
GodotPlatformerTest — GitHub repository
View ProjectCultural Fit Analysis
The candidate's extensive personal projects, particularly in game development (OpenGL RTS Game Engine, Godot games), align well with a Game Developer role. The exploration of AI in games and system design indicates a broad technical curiosity. However, the lack of team-based projects or professional experience details makes it difficult to fully assess collaborative cultural fit. The current employment as 'Game Developer' at Strivr Labs, though recent, directly matches the target role.
Soft Skills & Operational Fit
The provided data does not contain sufficient information to assess soft skills or operational fit. The candidate's project descriptions are concise, indicating a direct communication style. The variety of personal projects suggests self-motivation and a proactive approach to learning and development.