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Game Developer | Tools & Pipeline Engineer | Unity & Godot Specialist (Remote)
I am a Game Developer who doesn't just build games—I build the systems and tools that make development faster and more efficient. With 3+ years of experience across Unity and Godot, I specialize in bridging the gap between technical complexity and creative vision. My biggest strength is Tooling. I’ve developed custom Dynamic Level Editors that allow designers to iterate without dev intervention, drastically reducing time-to-market for hybrid-casual titles. I am deeply familiar with the full lifecycle of a game, from initial physics prototypes to Play Store publishing and ASO. What I bring to the team: 🎮 Technical Versatility: Advanced proficiency in C#, C++, and GDScript across both 2D and 3D environments. 🛠️ Process Optimization: Expert in Editor Scripting, DOTween, and creating modular systems to handle high game complexity. 🌿 Version Control Expert: Highly proficient in Git and SourceTree for maintaining clean, scalable, and collaborative codebases. 📊 Product Focus: Skilled in integrating LevelPlay, Firebase, and ByteBrew to drive data-led game improvements. 🤝 Leadership: Trusted to conduct 20+ technical interviews and break down high-level tasks for cross-functional teams. I am currently seeking fully remote opportunities where I can leverage my tools engineering background to help a studio scale their production pipeline. Let’s build something efficient together.
Gauhati University, Guwahati
Bachelor of Computer Application , Computer Programming, Specific Applications
June 1, 2018 – June 1, 2021
Snack Play
Game Developer
July 1, 2024 – Present
Hyderabad, Telangana, India · Remote
Xansr Technologies
Game Programmer
April 1, 2023 – July 1, 2024
Hyderabad, Telangana, India
Cultural Fit Analysis
The candidate has experience in game development companies, which aligns with the target role of Unity Developer. The project diversity is not available, and the breadth of skills is limited to game development and programming. The experience level is 3, which is relatively junior for a senior role, but the target role is 'Unity Developer' which could encompass various levels. The current experience is short-term, which might indicate a lack of long-term commitment or rapid career progression.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. Psychometric test scores are 0, providing no actionable insights.