
Software Engineer working continuously on GPU Computing, Development Frameworks, and Toolchains!
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
ttvulkan
July 30, 2025 – July 31, 2025
Vulkan Compute implemention for Tenstorrent Hardware
View ProjectTenstorrent-Experiments
July 27, 2025 – July 27, 2025
A project to experiment with tenstorrent's software stack and their hardware architecture.
View ProjectPDV
November 18, 2024 – November 30, 2024
A tool to automate running C++ snippets of algorithms and data structures on different CPUs, collect performance data, and display them on a webpage.
View ProjectSKVMOIP
December 28, 2023 – October 4, 2025
Scalable KVM Over IP Software Suite for Managing Servers and Remote Computers.
View ProjectCrackingTheCodingInterview
June 5, 2023 – Present
Coding Practice for my Job interviews as well as experiments.
View ProjectEntityComponentSystem
November 20, 2021 – June 5, 2024
It is a very small library for managing entities and their behaviours (components)
View ProjectMeshLib
November 7, 2021 – September 21, 2025
Library for reading, writing, processing meshes from different 3D file formats.
View ProjectBufferLib
November 2, 2021 – September 21, 2025
BufferLib is a small library for managing memory buffers
View ProjectHPML
October 3, 2021 – February 14, 2025
HPML is a high performance mathematics library for computational science & 3d applications
View ProjectVulkanRenderer
September 24, 2021 – October 22, 2025
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
View ProjectCultural Fit Analysis
The candidate's projects are primarily personal and highly technical, focusing on low-level systems, graphics, and performance. While this demonstrates strong technical drive, the target role of 'Junior Game Developer, Programmer' requires a balance of technical skills with creative problem-solving and potentially collaborative project experience. The current project portfolio, while impressive technically, lacks explicit examples of game development projects beyond a renderer and an ECS library, which are components rather than full games. This suggests a potential mismatch in the breadth of experience typically sought for a game developer role, which often includes gameplay programming, engine integration, and broader game design understanding. The focus on individual, deep technical dives might indicate a preference for highly specialized tasks over broader, more collaborative game development efforts.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback provided.