
Graduate CS student at Ryerson University currently interested in game development and VR technologies.
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UnlockEverything
February 20, 2019 – February 20, 2019
A Unity game where you have to unlock every feature in the game to win
View ProjectFlappyJump
December 4, 2018 – February 9, 2019
An endless runner where you jump up on platforms to survive.
View ProjectCPS511-Assignment-3
May 1, 2018 – May 1, 2018
Implement NPC + AI which the submarine and can shoot and destroy. Import the terrain with metaballs from assignment 2 and implement texture mapping on the submarine.
View ProjectCPS511-Assignment-2
May 1, 2018 – May 1, 2018
Implement terrain generation using metaballs and mouse-controlled world-view navigation.
View ProjectCPS511-Assignment-1
May 1, 2018 – May 1, 2018
Implement movement and animation on a custom made submarine using OpenGL primitives.
View ProjectCultural Fit Analysis
The candidate's project portfolio is heavily focused on personal game development projects, indicating a strong passion for the target role. However, the lack of team-based projects or diverse technical experiences outside of game development might suggest a narrower scope of collaboration or adaptability in a broader team environment. The absence of formal work experience or education makes it difficult to assess cultural fit comprehensively.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric or English test scores are available, and no work experience is provided.