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snells-law-simulation
June 14, 2026 – Present
This project develops an interactive visualiser for Snell's Law, Critical Angle, and Total Internal Reflection using C and Raylib. Users can vary optical parameters and observe light behavior in real time. The project follows modular programming principles to improve code organisation, maintainability, and learning.
View ProjectLeetcode-Tracking
May 29, 2026 – Present
Automated repository of LeetCode solutions, documenting execution time, space complexity, and optimised approaches.
View ProjectFile-Organiser
August 19, 2025 – August 20, 2025
A simple Node.js command line tool to organise files in a directory into categories like Images, Documents, and Videos. Includes a help command and handles edge cases.
View Projectspeech_recognition
June 21, 2020 – June 21, 2020
Speech Recognition in Python (Basic Programming)
View ProjectCultural Fit Analysis
The candidate's projects are primarily personal and demonstrate a self-driven learning approach. The diversity of technologies (C++, Lua, GLSL, Python, Java, JavaScript) indicates a broad interest, but the depth in game-specific engines or frameworks is not evident. The target role is 'Game Developer', and while there's a game project, the overall portfolio doesn't strongly align with typical industry experience for a senior role without further evidence of complex game system design or team collaboration.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback provided.