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Miniclip
Game Developer
June 26, 2026 – Present
SafeArea
March 14, 2026 – Present
Safe Area is a Unity UGUI package that fits a target RectTransform to the current device safe area. It is useful for keeping UI away from notches, rounded corners, and system gesture areas.
View ProjectProjectAuditorExtensions
March 8, 2026 – Present
This is an extension repository for Unity Project Auditor. Adds additional rules to project auditor for various analysers based on best-practices
View ProjectAtlas-Maintainer
November 1, 2022 – January 5, 2023
A tool to keep the atlas creation & update in control for long term, scaling projects
View ProjectUnity-UI-MVVM-Framework
October 11, 2016 – July 26, 2020
Unity UI based MVVM implementation
View ProjectCultural Fit Analysis
The candidate's extensive personal projects demonstrate a strong passion for game development and a proactive approach to learning and contributing to the community. This aligns well with a culture that values initiative and continuous improvement. However, the lack of diverse project types beyond Unity UI and shader development might indicate a narrower focus, which could be a consideration for broader team contributions. The current role at Miniclip suggests experience in a professional game development environment.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. No psychometric test results or interview feedback provided.