
I'm a PhD student CS at the Paderborn Center for Parallel Computing. I specialize in performance engineering and hardware design.
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PC2
Game Developer
June 27, 2026 – Present
BitSerialMatrixMultiply
July 29, 2024 – November 6, 2024
SUS Code for the example Bit Serial Matrix Multiply
View Projecttree-sitter-sus
January 31, 2024 – January 7, 2025
Tree Sitter Parser for the SUS language
View Projectsus-compiler
August 8, 2022 – Present
A new Hardware Design Language that keeps you in the driver's seat
View ProjectPhysics2D-Java
November 20, 2018 – November 20, 2018
A general implementation of spring physics
View ProjectCultural Fit Analysis
The candidate's project portfolio is heavily focused on personal, technically complex, and often low-level systems development (physics engines, compilers, hardware design). While this demonstrates strong technical curiosity and initiative, the lack of team-based projects or professional experience (beyond a current role with no specified skills) makes it difficult to assess cultural fit, collaboration style, or alignment with a typical game development team environment. The projects are diverse in technology but consistently lean towards deep technical challenges rather than collaborative product development.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The candidate's experience is primarily in personal projects, and no psychometric or English test scores are available.