
Game Programmer with good experience in Unity. Knowledgeable in Unreal Engine (C++), as well as Godot using both GDScript and Python. Open to connecting and dis
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Assessing your cultural and operational fit
godot-runtime-log-viewer
January 24, 2026 – Present
An open-source in-game log viewer for the Godot Engine, allowing developers to view runtime and device logs directly inside the game using gestures or input shortcuts.
View Projectgodot-build-pipeline-python
December 14, 2025 – Present
Python-based build automation pipeline for Godot projects using headless CLI exports (Windows & Android debug builds supported).
View Projectcom.rk.adscanvas
January 4, 2024 – January 9, 2024
The ultimate goal of this package is to create a Unity canvas hierarchy from JSON data
View ProjectCooking-Master-Clone
November 12, 2023 – November 16, 2023
Do not use this code to create your game or earn from that. this is the practical task which i have to submit to get job.
View ProjectWeaponSystemAndNetworkOptimization
November 12, 2023 – November 12, 2023
You can find how to optimize your network bandwidth and good architecture for weapon system.
View ProjectCultural Fit Analysis
The candidate's projects are exclusively personal and heavily focused on game development, which aligns well with a 'Game Developer' target role. However, the lack of team projects, diverse industry experience, or contributions to larger open-source initiatives limits the assessment of broader cultural fit and collaboration potential. The experience level is 0, indicating a junior profile, which might not align with senior-level expectations for cultural contribution.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback provided.