
Game Developer (Unity/C#) 🎮 | Gameplay Logic & System Architecture 🧠 | Open to opportunities in 🇬🇧 & 🇯🇵
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
Project-Glass-NPC-Architecture
January 23, 2026 – Present
A code portfolio showcasing a Finite State Machine (FSM) implementation for NPC behaviors in Unity. Part of the unreleased "Project Glass" game.
View ProjectRpg-Action-Character-Controller-Combat-System
June 25, 2025 – Present
Modular third-person RPG controller and combat system for Unity. Includes camera control, movement, combo attacks, dashing, and animation logic.
View ProjectAR-Educational-Mini-Game-
June 25, 2025 – Present
An AR educational mini-game built with Unity, featuring multilingual dialogue, typewriter text effects, and voice feedback for interactive number learning.
View ProjectmyPersonalBlog
August 20, 2024 – June 25, 2025
Personal developer blog using Next.js and Sanity CMS. Supports Chinese/Japanese/English posts, code blocks, and live content management.
View ProjectCultural Fit Analysis
The candidate shows a strong inclination towards personal projects, indicating self-motivation and a passion for development. The project diversity, ranging from game development (C++, Unity) to web development (Next.js, TypeScript), suggests adaptability and a broad interest in technology. The target role is 'Frontend Developer', and the 'myPersonalBlog' project directly aligns with this, showcasing relevant skills. The other projects, while not directly frontend, demonstrate a strong engineering mindset.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The psychometric test results are not provided.