
Leading the Shatter Fantasy studio community tool team and helping work on community dev tools that are open source for the public.
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
Shatter Fantasy
Frontend Developer
June 26, 2026 – Present
UI-Toolkit-Tutorials
June 18, 2026 – Present
This repo contains the tutorial project for Unity 6.5 and newer UI Toolkit Features.
View Projectskills-github-pages
March 29, 2026 – Present
Going through the Jekyll demo for GitHub pages
View Projectcrowhound.github.io
February 4, 2026 – Present
This is the repo for the main site of my GitHub profile.
View ProjectSF-Core
March 24, 2025 – Present
This is the core package for all SF Packages. This includes what is the SF Utilities package. The SF Utilities package will still be usable as a standalone, but is included in the SF Core package to make creating other SF Packages easier.
View ProjectCC0-Graphics-Assets
January 1, 2025 – January 10, 2025
This is a set of assets I made by hand anyone can use without credit.
View ProjectRPG-Stat-Editor-Demo
November 20, 2024 – November 20, 2024
This is a WIP RPG Stat editor that I am building totest out the SF UI Elements and SF Utilities packages I have been making. This is to make sure the packages are bringing in useful tools and are easy to work with.
View ProjectMultithreaded-RTS-DOTS-Demo
November 19, 2024 – January 14, 2025
This is a self-learning project to improve my multithreading skills using Unity's job system to maximize performance on all supported devices.
View ProjectSF-Sprite-Tools
September 25, 2024 – Present
A set of tools to make working with sprites in the Unity game engine a lot easier.
View ProjectSF-Platformer
August 5, 2023 – January 25, 2025
This is Shatter Fantasy Platformer Unity package that can be used to create any game needing platformer like controls.
View ProjectCultural Fit Analysis
The candidate's projects are heavily focused on game development and Unity, which aligns with a specific niche. While this demonstrates passion, the breadth of technologies and project types outside of game development is limited. The target role is 'Frontend Developer', but the projects primarily showcase C++ and Unity-specific UI/rendering, which may not directly translate to typical web-based frontend development (e.g., React, Angular, Vue, modern JavaScript frameworks). This indicates a potential mismatch with a general frontend role, but could be a strong fit for a frontend role within game development or Unity UI.
Soft Skills & Operational Fit
The candidate's extensive personal projects suggest a self-starter attitude and a passion for development. However, without specific assessment data on communication, teamwork, or problem-solving in a collaborative environment, it is difficult to fully assess soft skills and operational fit. The project descriptions are brief, limiting insight into communication clarity.