
Creator of @PixelVision8, Speaker, Coder, Author, and Developer Evangelist.
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PixelVision8
Game Developer
June 23, 2026 – Present
ai-for-dev
August 7, 2024 – Present
A comprehensive guide to setting up and optimizing local Large Language Models (LLMs) for developers.
View Projecttutorial-writer
October 10, 2021 – November 1, 2021
A utility that converts code into step by step tutorials.
View ProjectMarathonTextGenRNN
July 30, 2019 – August 1, 2019
Marathon terminal text generator powered by textgenrnn
View ProjectAtomPlugin
November 30, 2017 – January 1, 2020
A plugin for the Atom editor that adds autocomplete and other utilities for making Lua based PV8 games.
View ProjectUnityRunner
June 4, 2017 – June 24, 2018
The PV8 Runner is any code that bridges the core engine to a host platform. This is an example of how to create a simple runner to play the demos in Unity.
View ProjectGameCreator
June 2, 2017 – May 12, 2018
A public project to share Game Creator tools, resources, documentation and log bugs.
View ProjectSDL2Runner
April 3, 2017 – May 4, 2017
The PV8 Runner is any code that bridges the core engine to a host platform. This is an example of how to create a simple runner in C with SDL2Runner.
View ProjectCSharpDemos
April 1, 2017 – June 3, 2017
Pixel Vision 8 Demos help show off specific features of the SDK as well as how to get up and running on different platforms.
View ProjectPixelVision8
April 1, 2017 – January 4, 2023
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
View ProjectCultural Fit Analysis
The candidate's entire professional and personal project history is centered around game development, specifically with PixelVision8. While this shows strong dedication to the field, the lack of diverse project types or team collaboration examples (beyond open-source contributions) makes it difficult to assess broader cultural fit or adaptability to varied team environments. The candidate's experience level is listed as 0, which contradicts the ongoing 'Game Developer' role at PixelVision8, suggesting a potential mismatch in self-assessment or a very early career stage.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The candidate's profile primarily highlights technical project contributions.