
Hi, I'm Faisal Mujahid, an aspiring Unity game developer and game tester. I'm a BCA graduate passionate about building interactive games using Unity, C#.
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Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
Blue-Boy-Adventure
April 23, 2026 – Present
My First Java 2D Game, Been A Great Learning Experience
View ProjectHide_Plain_Sight
October 1, 2025 – October 4, 2025
A 2D Horror platformer based on unity 2d raycast and lighting setting, my first 2d platformer project
View ProjectSuperHot
September 21, 2025 – September 21, 2025
"Time moves only when you move" - SUPERHOT mechanic recreated in Unity. Advanced AI enemies, smooth time scaling, physics-based bullets, modular architecture. A complete prototype that goes beyond basic tutorials.
View ProjectDeveloper-s-Codex
September 5, 2025 – Present
A repository to backup all of my blogs on hashnode
View Projectunity-verse-explorer
August 28, 2025 – September 26, 2025
unity-verse-explorer — repository
View ProjectSlot-machine
August 14, 2025 – August 15, 2025
A classic slot machine game built in Unity featuring smooth reel animations, betting system, jackpot celebrations, and realistic casino mechanics. Players start with 30 coins, place bets (10/50/100), and win prizes for matching symbols. Includes audio effects, pause menu, and retry functionality. Perfect demo of Unity game dev skills! 🎰✨
View ProjectStarLight-Dash
July 29, 2025 – July 29, 2025
StarLight Dash is a fast-paced 3D platformer built in Unity. Dodge traps, battle zombies, collect coins, and activate checkpoints. Features NavMesh AI, save/load systems with PlayerPrefs, and responsive controls—all crafted to sharpen my gameplay design skills.
View ProjectLight-The-Lanterns
July 29, 2025 – July 29, 2025
Light The Lanterns is a peaceful, atmospheric game where you explore and light scattered lanterns. Built in Unity with C#, it focuses on game feel, smooth movement, and visual feedback. A small project created to learn interaction design and complete a polished game loop.
View ProjectCultural Fit Analysis
The candidate's extensive portfolio of personal game development projects strongly aligns with a passion for the domain, which is a positive indicator for cultural fit within a game development team. The diversity of game types (2D platformer, 3D platformer, horror, slot machine, mechanic recreation) suggests adaptability and a broad interest in game design and implementation. However, the lack of team-based projects or professional experience makes it difficult to assess collaboration and broader cultural integration.
Soft Skills & Operational Fit
Insufficient data to assess soft skills and operational fit. The candidate's project descriptions indicate a proactive and self-driven approach to learning and development.