
I'm a software developer 🤓. I'm specialized in mobile application development, computer graphics and web development. I ❤️ computers.
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
react-native-skia-skeleton
April 19, 2025 – Present
Yet another react native skeleton component. Built with react native skia and react native reanimated ☄️🎬
View ProjectTabBarUIAction
March 28, 2021 – January 19, 2025
📚📱 A SwiftUI custom TabBar view with action button for modal content display. Fully compatible with Mac Catalyst. 📚📱
View ProjectSpringBoot-RestClients-Cheatsheets
December 14, 2020 – April 25, 2023
An example Spring Boot app that I created for my blog post "Spring Boot + Kotlin Rest client cheatsheet: RestTemplate and Webclient"
View ProjectMp3ID3Tagger
April 13, 2018 – February 7, 2019
:notes::musical_note:A macOS application to edit the ID3 tag of your mp3 files. Developed with RxSwift and RxCocoa. :guitar::musical_score:
View ProjectID3TagEditor
February 26, 2018 – Present
:musical_note::guitar:A Swift library to read and write ID3 Tag of any mp3 file. Supported ID3 tag version: 2.2, 2.3 and 2.4. Supported platform: iOS, macOS, tvOS, watchOS, Linux Ubuntu. :musical_note::guitar:
View Projectchicio.github.io
April 5, 2017 – January 19, 2025
:ghost: Fabrizio Duroni (me :smile:) personal website. Created using GatsbyJS, Styled Components, Typescript, tsParticles, GitHub pages, Github Actions, Upptime.
View ProjectRangeUISlider
March 25, 2017 – January 19, 2025
:iphone: :large_blue_circle::heavy_minus_sign::large_blue_circle: An iOS range selection slider compatible with UIKit and SwiftUI. Developed using autolayout and highly customizable using IBDesignabled and IBInspectable or programmatically. It support also RTL (right to left) languages automatically out of the box.
View ProjectSpectral-BRDF-Explorer
May 26, 2016 – August 10, 2020
:zap::computer: OpenGL application inspired by Walt Disney Animation Studios BRDF Viewer. A BRDF Viewer that support standard RGB and spectral data (tristimulus values) color calculation.
View ProjectSpectral-Clara-Lux-Tracer
October 12, 2015 – April 19, 2023
✨A physically based ray tracer with multiple shading models support and Color Rendering Index (CRI) evaluation. Project developed for my master degree thesis at University Milano-Bicocca. ✨
View ProjectExploring-SceneKit
September 28, 2015 – December 28, 2021
:space_invader: An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering (Blinn-Phong), physically based rendering.
View ProjectCultural Fit Analysis
The candidate's project portfolio is extensive and diverse, covering mobile development, graphics, and web technologies. While there's a clear interest in graphics and 3D rendering, which aligns with game development, the majority of projects are personal and lack explicit team collaboration or large-scale system experience. The target role is 'Game Developer', and while the graphics projects are relevant, the overall portfolio leans heavily towards iOS/macOS app development and lacks direct game engine experience (e.g., Unity, Unreal Engine) or game design principles. This suggests a potential gap in direct cultural fit for a dedicated game development team without further validation.
Soft Skills & Operational Fit
The candidate's project descriptions are clear and detailed, indicating good communication skills. The diversity of personal projects suggests initiative and a proactive approach to learning and development. However, without psychometric test results, it's difficult to assess work attitude, stress handling, or team collaboration.