
Game Engine Programmer
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
Ubisoft
Game Developer
June 26, 2026 – Present
fishing-time-2d
April 28, 2019 – Present
A little 2D game made in C for Linux with engine / gameplay separation (reusable engine)
View Projectcollabserver-grapheditor
June 21, 2018 – February 22, 2021
Example of a command line graph editor for realtime collaboration using the CollabServer Framework
View Projectcollabserver-datatypes
May 16, 2018 – February 22, 2021
Set of data types (CRDTs) to build a collaborative data usable with the CollabServer Framework
View Projectice-engine-3d
May 14, 2018 – Present
A 46h made, Linux 3D engine with OpenGL created during the Montreal Creative GameJam 2018
View ProjectShippedTooSoon
March 24, 2018 – Present
One Player Dungeon Crawler in Unity (speed run 2D game)
View Projectelephant-logger
October 31, 2017 – Present
A simple yet flexible C++ logger with customisable categories, outputs, filters, and colors for debugging purpose
View Projectcollabserver-server
October 23, 2017 – February 22, 2021
Server to create realtime collaborative rooms
View Project3d-cpu-engine
June 7, 2017 – Present
3D CPU render engine from scratch for learning purpose
View Projectbattleship
January 30, 2015 – November 1, 2017
[CLOSED] Battleship game - Bachelor Java Project (2nd year - Spring 2015)
View ProjectCultural Fit Analysis
The candidate's project portfolio strongly aligns with a Game Developer role, showcasing a deep interest and practical experience in game engine development, 2D/3D games, and related low-level programming. The diversity of personal projects, from dungeon crawlers to CPU render engines and collaborative frameworks, indicates a strong drive for learning and self-improvement, which is generally a positive cultural fit for innovative development teams. The current role at Ubisoft further reinforces this alignment. However, the lack of diverse team projects or community contributions beyond personal endeavors might suggest a preference for individual work, which needs further validation.
Soft Skills & Operational Fit
The candidate's project history, particularly the game jam participation and personal engine development, suggests strong initiative, problem-solving skills, and a passion for game development. The collaborative server projects indicate an understanding of multi-user systems. However, without psychometric test results or interview data, a comprehensive assessment of soft skills like teamwork, stress handling, and communication clarity is not possible.