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Assessing your cultural and operational fit
quill
July 11, 2021 – October 27, 2021
Minimal UI library for unity. It provides modding capabilities via lua api.
View ProjectTelegraph
April 4, 2021 – April 5, 2021
Message driven, TCP networking in Unity, built on Telepathy and MessagePack.
View Projectcommand-console
March 14, 2021 – February 18, 2022
Easy to setup and use command console for unity runtime.
View ProjectUnityRuntimeNodeEditor
December 26, 2020 – November 1, 2025
Unity runtime node editor using with Unity UI.
View ProjectNPC-Quotes
October 1, 2020 – August 15, 2023
👾💭 A simple NPC quotes repo. You can contribute to Hacktoberfest easily.
View ProjectInventorySystem
February 22, 2020 – April 24, 2021
a basic drag and drop inventory system
View ProjectuFrame
February 2, 2020 – October 8, 2021
an experimental approach to make floating windows in unity based on Unity UI
View Projectbasic-merge-system
November 11, 2019 – November 11, 2019
a little demo to demonstrate merge mechanics in unity
View Projectunity-node-tutorial
September 1, 2019 – December 13, 2022
Making a REST service using Node and Express to use with Unity
View ProjectCultural Fit Analysis
The candidate's project portfolio shows a strong alignment with game development, particularly within the Unity ecosystem. The diversity of personal projects (UI libraries, node editors, inventory systems, networking) indicates a broad interest in various aspects of game engineering. The focus on personal projects suggests a self-starter mentality, which can be a good cultural fit for innovative teams. However, the lack of team-based projects or formal experience makes it difficult to assess collaboration and professional interaction.
Soft Skills & Operational Fit
The candidate's extensive personal projects suggest strong initiative and a passion for game development. However, without formal work experience or psychometric test results, it is difficult to assess operational fit, teamwork, or stress handling capabilities.