
Associate Research Scientist at University of Michigan Transportation Research Institute
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University of Michigan
Game Developer
June 26, 2026 – Present
ThreeModeling
December 19, 2023 – April 24, 2024
A Vite project used with ThreeJS library to simulate a 3D website template that can be reused portfolio websites. Replaces old version of ThreeJSPortfolio
View Projectwheelchair_modeling_tool
October 24, 2023 – October 24, 2023
wheelchair_modeling_tool — GitHub repository
View ProjectthreeJSPortfolio
October 15, 2023 – December 19, 2023
A Vite project used with ThreeJS library to simulate a 3D website template that can be reused portfolio websites
View ProjectHumanShape-AR
April 20, 2022 – June 2, 2024
Unity/Vuforia AR app using statistical 3D body shape models for use in vehicle design and medical areas.
View ProjectCultural Fit Analysis
The candidate's projects show a strong interest in 3D graphics, AR, and modeling, which aligns well with a Game Developer role. However, the projects are predominantly personal and lack diversity in team-based or larger-scale professional environments. The experience section lists a current 'Game Developer' role at the University of Michigan, but without a start date or description, its relevance and depth are unclear. The overall breadth of skills is somewhat narrow, focusing heavily on graphics and web 3D, with less evidence of broader game development aspects like engine architecture, networking, or AI.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. No psychometric test results or interview feedback provided.