
Research Scientist
AI is analyzing your overall score…
Identifying your key strengths…
Evaluating your skill match against the job requirements…
Assessing your cultural and operational fit
generate-watertight-meshes-and-sdf-grids
August 17, 2020 – March 2, 2023
Generate watertight meshes and sdf grids from degenerate, non-manifold meshes
View ProjectSceneCAD
July 28, 2020 – October 22, 2020
[ECCV 2020] SceneCAD: Predicting Object Alignments and Layouts in RGB-D Scans
View ProjectScan2CAD
December 4, 2018 – February 25, 2025
[CVPR'19] Dataset and code used in the research project Scan2CAD: Learning CAD Model Alignment in RGB-D Scans
View Projectbrowser-renderer-neural-network
October 29, 2018 – December 10, 2022
This is a browser based renderer for outputs of 3D neural networks
View ProjectScan2CAD-Annotation-Webapp
October 19, 2018 – December 9, 2022
Annotation webapp (javascript) used in the research project Scan2CAD: Learning CAD Model Alignment in RGB-D Scans
View ProjectMesh-Voxelization-OpenGL-Geometry-Shader
January 29, 2018 – April 16, 2023
A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader
View ProjectAndroid-Manual-Build-Command-Line
August 28, 2016 – April 29, 2017
Sample Code on the creation of Android APKs using command line & makefile only.
View ProjectBRIEF-Binary-Descriptor-AVX2
August 12, 2016 – September 24, 2017
A fast BRIEF Implementation for 256-dimensional 64-bit Binary Descriptors
View ProjectHammingBruteForce
August 11, 2016 – September 5, 2017
A fast 64-bit Brute-Force Method to Match 256-bit Binary Descriptors by the Closest Haming Distance
View ProjectGaussian-Filter-GPU-OpenGL
May 21, 2016 – May 31, 2016
This library allows you to apply Gaussian filtering on 2D images via OpenGL.
View ProjectCultural Fit Analysis
The candidate's project portfolio is heavily skewed towards computer graphics, computer vision, and low-level performance optimization, which aligns well with the technical demands of a Game Developer role. The projects are primarily personal research or technical implementations, indicating a strong drive for independent learning and technical exploration. However, there is no explicit experience in game engine development, game design, or collaborative game projects, which might indicate a gap in understanding broader game development pipelines and team dynamics. The lack of diverse project types beyond highly technical implementations could be a cultural fit consideration for roles requiring broader product development experience.
Soft Skills & Operational Fit
The candidate's project descriptions are concise and technically focused. The nature of the projects (research, performance optimization) suggests a detail-oriented and problem-solving mindset. However, without direct assessment data, it is difficult to evaluate communication, teamwork, or stress handling abilities.