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Le Renard - Solutions Technologiques
Game Developer
June 27, 2026 – Present
T4C-Images
April 5, 2026 – Present
All images sources materials for T4C (AppIcon, Artworks, Box & CD, Launcher, Monsters, Publications, Screenshots)
View ProjectProgramming-projects
June 18, 2024 – June 18, 2024
A repository containing all the programming projects I completed during my studies in Video Game Programming at College Bois-de-Boulogne. It showcases my journey and growth as a programmer.
View ProjectFinal-Survivors
March 29, 2023 – March 29, 2023
A game prototype made in Unity, attempting to capture the essence of a "bullet hell" twin-stick shooter in a dystopian futuristic universe
View ProjectSoftbody-2D
March 26, 2023 – March 26, 2023
A prototype made in Unity, attempting to replicate softbody physics framework by implementing a “mass-spring” system.
View ProjectSpace-Rider
February 28, 2023 – February 28, 2023
A game prototype made in Unity, inspired by spaceship games.
View ProjectBreak-Bricks-2D
February 28, 2023 – February 28, 2023
A game prototype made in Unity, attempting to manage 2D collision situations within a brick breaker game by implementing a collision detection and resolution system between circles and rectangles.
View ProjectSpace-collisions-2D
February 28, 2023 – February 28, 2023
A game prototype made in Unity, attempting to manage 2D collision situations within a space shooter game by implementing a collision detection and resolution system between circles.
View ProjectFluid-simulation
February 27, 2023 – March 4, 2023
A project made with the Raylib library, simulating smoothed-particle hydrodynamics.
View ProjectH23_UEJ3_Equipe04
January 14, 2023 – June 19, 2024
A prototype made in Unreal Engine, attempting to capture the essence of a twin-stick shooter in a post-apocalyptic universe.
View ProjectCultural Fit Analysis
The candidate's project portfolio shows a strong passion for game development, which aligns well with a Game Developer role. However, the projects are predominantly personal and academic, lacking diversity in team collaboration or professional production environments. The experience section lists a current role as 'Game Developer' but with a future start date, making it difficult to assess actual professional cultural fit or work style.
Soft Skills & Operational Fit
Insufficient data to assess soft skills or operational fit. The candidate's profile primarily highlights technical project work.