
Programmer drawn to the mechanics beneath abstraction. Developer @ Tinkering Lab & ArIES(Artificial Intelligence and Electronics Society)
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tinkeringlabiitr
Data Scientist
June 27, 2026 – Present
ariesiitr
Data Scientist
June 27, 2026 – Present
quant-kernel
December 27, 2025 – Present
An GUI python-based, algo trading & indicator signal scanning & capturing application
View ProjectArIES-winter-recrtuiment-task-website
December 22, 2025 – Present
A learning-first assignment portal for the ArIES Winter Game Dev Jam at IIT Roorkee, designed to onboard beginners into real game development through system-driven tracks, shared understanding, and depth-focused evaluation rather than visual polish.
View Projectsynthetic-vision-training-pipeline
November 26, 2025 – Present
A Unity-based pipeline generates labeled synthetic data, converts it to YOLO format, and merges it with real images for training. Mixed synthetic-real datasets improve detection performance on underrepresented object classes by increasing controlled visual diversity.
View Projectfs-framework-ue5
October 25, 2025 – Present
FSFramework is a modular Unreal Engine 5 plugin architecture built for rapid prototyping and scalable games, cleanly separating core systems, gameplay, UI, and orchestration through broker-based subsystems and context-aware flows (Menu, Lobby, Match).
View Projectrobotic_arm-digital_twin
September 26, 2025 – Present
A digital twin built in Unity that links real sensor-based object detection to a virtual robotic arm, enabling real-time mirroring, visualization, and experimentation with hardware-driven robotic interaction.
View Projectgis-renderer-and-api-integration-plugin
August 20, 2025 – Present
Unreal Engine plugin for real-time 3D GIS visualization with streaming map tiles and AR sync.
View ProjectUE5-TheHollowPact
May 27, 2025 – Present
The Hollow Pact is a third-person shooter RPG built in Unreal Engine 5, designed around authoritative multiplayer, replicated combat, and modular systems. It serves as a networking-focused project exploring scalable architecture, client-side prediction, and clean separation of gameplay, AI, UI, and audio logic.
View ProjectUE5-FrostOfEndlessTommorows
May 24, 2025 – Present
Frost Of Endless Tomorrows is a psychological narrative game built in Unreal Engine 5, centered on fractured time, unstable realities, and player-driven causality. Through mirrors, looping spaces, and modular event systems, the world reacts subtly and violently to choice—reshaping environments, rules, and identity itself.
View Projectunity-dragon-ar-metaverse
March 15, 2025 – Present
DragonAR is an augmented reality game that lets players control various types of dragons in the real world. Place your dragon in your environment, customize its appearance, and command it to fly, breathe fire, and unleash fireballs.
View ProjectCultural Fit Analysis
The candidate's project portfolio is heavily skewed towards game development and real-time 3D visualization, with significant use of C++ and game engines. While there are a couple of projects (quant-kernel, synthetic-vision-training-pipeline) that touch upon data science concepts, the overall breadth of projects does not strongly align with a typical Data Scientist profile. The listed experience as 'Data Scientist' at 'tinkeringlabiitr' and 'ariesiitr' lacks details on responsibilities and achievements, making it difficult to assess direct cultural fit for a dedicated data science role. The experience level is listed as 0, which contradicts the listed roles, suggesting potential misalignment or lack of detailed information.
Soft Skills & Operational Fit
The candidate's project descriptions suggest a proactive and self-driven individual, capable of tackling complex technical challenges independently. The focus on personal projects indicates strong initiative and a passion for technology. However, without psychometric or English test results, it is difficult to assess communication, teamwork, or stress handling abilities.